Wednesday, 30 October 2013

The Armature





A few days ago I started to put together the armature.
I made a few changes to my original plan along the way like using K&S instead of electric block in the pelvis.
The majority of the pieces have been cut to the correct size but I have held back on gluing it all together. This is because I am unsure how far the armature will sit inside the foam I will be using to pad out the puppet. Once I have cut the foam to size I will make allowances in the wire to ensure the arms and legs are the correct length on the exterior of the puppet.

Wednesday, 23 October 2013

CW 2 Pre Production Minor Project












Well it's been a while but I'm finally blogging again.
The pages above are all pre-production for our latest project.

We were given a sound clip and a child's drawing and told to develop and then animate the character.

Monday, 30 September 2013

Advert Storyboard












The first half of CW1 was to choose an advert that was about thirty seconds long and then draw out the storyboards for that advert.

Monday, 1 July 2013

Glammies 2012 Best Dissertation Sting


This sting was for the Glammies 2013 best dissertation.
 

Animators          - James Stafford
                         - Courtney Fontanella

Puppet Maker     - Stephanie Howell

Character design - Tad Davies
 

Background Art   - Dan Harvey
                          - Bethan Davies

Monday, 24 June 2013

Wave


I thought I'd have a little bit of fun with Dinkleberry.

Friday, 17 May 2013

Final Animation

Hello lovely people. So here the final animation of my character. We had to animate a walk cycle, a trait/something your character does, lip sync on its own and lip sync combined with a performance.

My walk cycle is just terrible it makes me shudder when I watch it. It looks as if his feet are sticking to the floor. I think the one on this video was my 13th attempt, however it's much, much better than my 1st attempt. I would have tried a few more times to improve it but I had to move on to the trait.


I'm slightly disappointing with the quality of the video because in the trait section you cant see that my character is holding and pressing a button on a remote control.


Lip sync. I had a lot of fun doing this, some of  the mouth shapes too exaggerated but everything is correctly timed and it works quite well.


Final performance. I apologies for the light changes in this part (I was animating at home and couldn't cover the window properly)
. Despite the flickery light problem this actually turned out quite well, considering it was my first attempt. A few people pointed out that I 'twin' my arm movements too much so that's something I'll try to avoid in the future. I hope you enjoyed watching. Any comments on things I could improve upon are very welcome :)

I'd also like to thank James Stafford for providing my characters wonderful voice
 

Saturday, 11 May 2013

Final set up

The last week of the project we were evicted from the animating room in university. The Horror!
I joke. We were given plenty of warning that the second and third years would need the room at some time in the near future and if we could make some space for them. Thanks to my dad Tony his amazing D.I.Y. skills and refusal to throw away bits of wood he helped me put together this small animating table.
This photo actually shows the set up for my final animation.